📄️ LocomotionSystem
- Used for checking if player is grounded. If it's not, screen will fade black and Footprints will appear on the place player has left the ground
📄️ TeleportRayInteractor
- Used for finding TeleportDestination with raycasts
This section contains information about locomotion scripting.
- Used for checking if player is grounded. If it's not, screen will fade black and Footprints will appear on the place player has left the ground
- Used for finding TeleportDestination with raycasts